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shivam bansal
shivam bansal
3d PROP AND ENVIROMENT ARTIST
Noida, India

Summary

I have Four years of experience working as a 3D modeler in the video game industry. I've modeled and textured high poly and low poly game Assets, and I'm also capable of hard surface modeling, sculpting, baking, and environment modeling. I have mainly used Arnold Marmoset, V-Ray, Substance Painter, and Unreal Engine to render objects.
OPEN FOR FREELANCE ALSO

Skills

Rendering3D ModelingDigital SculptingLightingLow-poly ModelingTexturingUV MappingHigh-poly ModelingTexture Baking

Software proficiency

Keyshot
Keyshot
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
V-Ray
V-Ray
Arnold
Arnold

Experience

  • freelance 3d Environment Artist at Independent Arts Software GmbH
    DE
    January 2024 - March 2024

  • 3D Artist at Rokit Games
    IN
    March 2021 - January 2025

    3D Modeling and Texturing For Games And animation