shivam bansal
3d PROP AND ENVIROMENT ARTIST
Noida, India
Summary
I have Four years of experience working as a 3D modeler in the video game industry. I've modeled and textured high poly and low poly game Assets, and I'm also capable of hard surface modeling, sculpting, baking, and environment modeling. I have mainly used Arnold Marmoset, V-Ray, Substance Painter, and Unreal Engine to render objects.
OPEN FOR FREELANCE ALSO
Skills
Rendering3D ModelingDigital SculptingLightingLow-poly ModelingTexturingUV MappingHigh-poly ModelingTexture Baking
Software proficiency

Keyshot

Maya

Photoshop

Substance 3D Painter

Marmoset Toolbag

Unreal Engine

ZBrush

V-Ray

Arnold
Experience
freelance 3d Environment Artist at Independent Arts Software GmbH
DE
January 2024 - March 2024
3D Artist at Rokit Games
IN
March 2021 - January 2025
3D Modeling and Texturing For Games And animation